Sunday, December 8, 2013

Original Game Prototype Opportunities

In my opinion, both of the initial game prototype ideas that I mentioned previously have a better basis and possibility for entertaining game play that the game play that we have ended up with. But since they did not seem to make the cut, I can at least explore the opportunities for challenge and play here.

Restaurant Madness:

The Challenge --- to grow your restaurant to be a shining star that can please the notorious Food Critic and run all your competition into the ground (just to make sure)!
The player would have to collect the right chefs (or level them up), the correct dishes for their theme, have the appropriate amount of tables, be able to pay for all the costs of a restaurant, avoid sabotage from others, but still be able to have a high enough combined level of things once the Food Critic appears to judge all of the restaurants.

Players can express themselves through variety of choice. They can choose their restaurant theme, their chef, their dishes, their design, their business abilities, and their morality.
 

Humans VS. Monsters:

The Challenge ----  Being the last to survive. Picking the best path, collecting items to defend your Courage, trapping opponents, or using your opponents as a shield. It would be a fine line of strategy and luck.

Players can express themselves in how they choose to play. What choices they make that affect the other players.
 


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