So, after changing the game play over and over each time we met, we also did not have a real board to play on.
I created a makeshift board out of jenga blocks for a mini-playtest to try and see just how the game could flow:
Of course, there were no squares, so we had to use our imagination. It was not the best way to try and conduct a mini-play test.
At this point, the game had changed to becoming more of a 'collecting' type board game and less of a survival game. The goal was changed from ' out-living everyone' as a human to being 'collecting all of the humans' as a monster.
So, essentially the game was the opposite from the original. In the picture, the ponies and animals represented the humans while I played the tiny Budda statue and he played the Dark Vader head.
We found that it was pretty slow to just walk around the board trying to collect humans. We had gotten rid of the initial item cards and monster cards because they no longer worked in this game, so what I learned most from this was that it was crucial to make a new and better item card deck to try and diminish the slowness of the game. So that was my next task.
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